In general

Over the shoulders is cover design and Ads/POS layout for nearly hundred of RU versions of game projects including many of the Disney and Disney/Pixar titles like Pirates of the Caribbean 3, Cars, Incredibles, Finding Nemo, Chicken Little, Little Mermaid II, Desperate Housewives as well as Paradox and Novalogic games like Delta Force: Black Hawk Down, Joint Operations: Typhoon Rising , Galactic Civilizations II, Europa Universalis I, II, III. Crusaders kings and for many others.

Aside from print materials job I took part in several game development projects, providing art source for wide range of aspects: map texturing, UI design and layout, character animation, inventory items modeling and others.

The main feature: responsible attitude to the tasks I take. Should I doubt in my ability to complete any given job or complete it in given time – I won't sign for it. And if I take the job, I'll do my best to finish it in time and with best quality.

 

Desktop Publishing

  • Product covers either on the basis of provided art materials or ‘from idea to completion’.
  • Print ads materials for magazines and full range of POS materials: flyers, leaflets, posters, banners, wobblers, cubes, standees etc.
  • Custom company and product logos – vector and raster.
  • Art-processed graphs, charts and diagrams for presentations.
  • Layout for print manuals.

 
 
 

 
 

 
 
 

Web design

  • Custom web pages.
  • Unique user interfaces for site main page.
  • Preparing and processing content to suit the Web site.
  • Web pages on Flash technology.

www.snowball.ru/eu3

www.snowball.ru/incubation

www.snowball.ru/desant

www.snowball.ru/cars-gonki

www.snowball.ru/13polk

www.snowball.ru/pirates

www.snowball.ru/robot

www.snowball.ru/cmsf

www.snowball.ru/crusaders

www.snowball.ru/mike

 

Graphic for applications and games

  • Custom tileable textures.
  • High/low poly 3D objects.
  • Mapping (map wrapping) for high/low poly 3D models.
  • Design of ergonomic UI in required style.
  • All sorts of small graphic objects and icons (2D/3D).
  • Install background, setup screens, banners etc.

 
 

 
 
 

3D modeling, texturing and rendering

  • High/low poly 3D objects.
  • Custom textures for 3D models.
  • Animating models – attaching complex models to bones.
  • Custom animations.
  • Particles effects.
 
ICQ
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